As part of the Commercial Games Development module in my third year of university, three sets of game jams occurred that lasted within intervals of two weeks. This diary contains my contributions towards my group for the third game jam.
This game jam’s main focus was the integration of audio into gameplay. For this reason, a game with a focus on audio was created.
My role in the project revovled around User Interface elements, such as the creation of the game’s menu to add to the professional level of the game.
I additionally aided the project on the audio side some of the integration from the FMOD program, which was used to add in audio to the game.